![]() The Federation, the good guys, are on their last legs and their existence is about to be snuffed out by the evil Rebels. I’ve never had so much fun failing.įTL: Faster Than Light (Mac, PC )įTL is a roguelike, ship management, space strategy game, but more importantly it’s a game that offers up an infinite number of short, intense, and compelling stories that rarely go on for more than an hour or two. Those were the final moments of the HMS Tribble, fifteen minutes into starting my first game of FTL: Faster Than Light. The explosion rocked the ship, and then she was no more, the hull being utterly ripped apart. They teleported out and then sent in a mine, my worst nightmare. He stood down and waited to face death from the hands of the boarding party, but the cowards would not comply. He had actually managed to put out the fire in helm control, but he could do no more. Blasters fired, and I was down two more crewmen. They ran straight for the weapon control room, where Officers Buttons and Trifle were already close to death. An insane move from my foe, the invaders would die with my crew when the ship inevitably explodes, I thought. The sound of a teleporter rang through the corridors of the Tribble - boarders had arrived. The enemy ship, a Rebel fighter, was almost forgotten, but not for long. Red was flashing everywhere, and now the oxygen was running out. A hull breach appeared, then another, then another. The valiant Captain Jack Jack was frantically attempting to regain control of the helm, while the other two surviving crew members - the brave Weapons Officer Beth Buttons and the ingenious Engineering Officer Jerry Trifle - were working together to get weapons back online. Every single room from the engine room to my recently purchased drone control room was being consumed one tiny square at a time.
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